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island bridges

Discussion in 'Suggestions' started by Shipoopi, Jan 10, 2012.

  1. kakashi Member

    If there is a gravity defying crystal, it will take away the main building style of the game. You could just use the crystal to take the easy way out of some challenges in the building process. A main part that I recognize about castle story is the physics in the game. That crystal, IMO, will ruin certain parts of the game. ;)
    Brotolemaeus and Ruben like this.
  2. Ruben New Member

    How about: they can build a high plank/wall that would after built high enuf, fall over and then to the other island, then use that as a base for the bridge?
  3. kakashi Member

    Great idea. But I think a way to cross close gaps from island to island is to use a long wood block, put it straight up, and using a controlled explosion, blast it, making fall over, and have the bricktron walk across. Possible?o_O
  4. Zeref Active Member

    Castle Story:
    Zeref
    What if:
    There were small puddles of wax on some islands (don't ask me why or how).
    Wax + feathers = Wings.
    However.. remember the tale of Icarus.
  5. Ruben New Member

    You mine fly? Mine while we are on the subject, maybe a parashoot if a island are under the one you’re on... and then make a ladder up?
  6. Phero Tyrian Active Member

    As airships have already been confirmed (read the bloody Q&A!) I think many of the concerns about bridges are needless. Many islands would be too far away from each other to build any form of bridge - bridges are for short distances, airships for long.
    Flashy likes this.
  7. Brotolemaeus Well-Known Member

    • Wiki Editor
    Castle Story:
    Brotolemaeus
    Bah, engineering overcomes all odds.
  8. Ruben New Member

    airships isn't confirmed? Thay just like it!
  9. Doktor J Active Member

    • Wiki Editor
    Castle Story:
    DoktorJ
    QFT.

    Even if there are airships, how many bricktrons do you think you could ferry across at one time? Maybe 12 on a huge ship? And unless you devote a lot of resources to build enough to make a nonstop round-trip "ski lift" type system of airships, it will be a while before you can move another 12. Versus a massive army of bricktrons swelling across a bridge to overtake the enemy (or the resources) :)
  10. Enoch New Member

    I think that the ballista/catapult with a rope attached to make a rope bridge is still the best idea and here is why:
    1. It allows for "early" game bridging of islands.
    2. Best method for small to medium bridges. (Although airships would still be needed for long distances.)
    3. Relatively inexpensive
    4. It is independent of direct user interaction (An airship would have to be constantly monitored)
    5. Allows for even more strategic castle making and emergency defensive maneuvers.
    6. It does not impede the core concepts of building. (Floating crystals would allow many structures to be "cheated" into existence).
    7. It does not depend on specialized units (A wizard would be expensive and would be out of the way to aquire.)
    The only modification I would make to earlier ideas would be that the ballista would fire two ropes instead of one allowing the bridge to be built entirely from one side if needed. I drew a crude sketch of what I mean below.

    Attached Files:

    digtron likes this.
  11. Brotolemaeus Well-Known Member

    • Wiki Editor
    Castle Story:
    Brotolemaeus
    I agree that very small, vulnerable airships and rope ballistae bridges are my favorite ideas so far.
  12. Urkel Active Member

    • Wiki Editor
    Couldn't this be OP towards corruptrons? You could just a build a bridge to a secluded island and blow up the bridge, free island no inhabitants.

    Edit: Realization that I know not of what is needed to spawn corruptrons. Is it like MC and they need light?
  13. Inferndragon Active Member

    • Wiki Editor
    Castle Story:
    Inferndragon
    Would just be easier having it so there are automatic teleport points on the island that link to the next island. However, you have to find them to reach the other island. (underground ofcourse meaning forced exploration)
  14. iamKeisers Active Member

    • Wiki Editor
    Castle Story:
    iamkeisers
    That's certainly not an idea I've seen before. but I like the idea of having to figure out how to cross an island gap and the trials of trying to build a bridge properly.
  15. Urkel Active Member

    • Wiki Editor
    Honestly, I'd rather have bridges than teleportation and stuff, keeping it sort of medieval.

    I mean theyre floating islands, so.
  16. Puddinsky New Member

    Castle Story:
    Puddinsky
    I have a really good sollution to the bridge issue. We need Tetris. Basically this
    one.png

    The Problem is that too many in a row will be too heavy
    two.png

    This is great for balancing. So you need support
    three.png

    So with this you can build immense horizontal bridges.
    I can think of other uses for it too, but this will be the primary function
  17. Achoo Member

    A "Z" block would would go quite a ways to make traveling horizonatlly possible. Maybe with the horizontal segments 2 spaces long instead of 1 though
  18. Edward Member

    Iv tried some designs meself for instance with the current bridge building your not able to make a straight bridge but u are able to build a upstanding bridge to higher grounds. Iwill post a screen shot of this later since saving is still un oparational i couldnt save my design last time.
  19. Puddinsky New Member

    Castle Story:
    Puddinsky
    The problem with making the h segments two long is that it will become awkward to use with other blocks. Ideally you would also have vertical Z blocks to aid stability
  20. Gimpster Member

    Its not that hard to build a bridge across gaps up to 8 blocks wide and at the same level. With gaps larger then then you start ending up with arches or you need to inbed your footings 1 block deeper in each side for each additional 2 blocks in the gap to maintain a flat bridge. These types of bridges need to either have a bricktron on either side of the bridge or access to both sides. Basic engineering.


    Based on my testing today, you can flat span gaps of 2 blocks with a 1 block deep footing. Gaps of between 3 and 6 blocks with a 2 deep footing. For every 2 additional blocks you want to span you need to add 1 additional block of depth to the footing. I have spanned a gap of 12 blocks using this method, entirely built from the surface, but you need to have at lest 1 bricktron on each side of the gap. Getting that bricktron to the other side of the gap is the only real hurdle, but it's not that hard.

    The bridge in the foreground spans 12 blocks of open air, the one in the back 10 blocks.

    [IMG]